Azeroth is home to a wide variety of beasts. From the new world of Lordaeron to the old world of Kalimdor, all manner of creatures can be found. Some are friendly, some are ferocious - yet they all have one thing in common. Each creature shares a special connection with Hunters. Hunters track, tame, and slay all manner of animals and beasts found in the wild. Whether they rely on bows or firearms, Hunters consider their weapons and pets to be their only true friends.
Class Role
The Hunter is a vicious damage dealer. With their ability to pull extremely well and hit monsters hard from far away, they certainly help take down monsters more quickly. Their pets add to the damage count and can aid somewhat in managing monster aggro. The variety of traps allows the Hunter to control crowds to an extent, as well. The combination of their extreme range, decent damage, and trap capability, Hunters are the perfect pullers for any group.
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| Can tame and control various beasts |
Possesses very few melee abilities |
| Excellent long range damage capability |
Has a "Dead Zone" where neither ranged nor melee attacks can be used |
| Good at stopping enemies from fleeing |
Unable to heal self or party members |
| Effective at pulling monsters in dungeons and raids |
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| Great crowd control abilities thanks to traps that cause damage, slow or even freeze enemies |
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Challenges
Keeping enemies at range through the use of abilities or pets
Learning how to tame, train and keep pets effective
Allowable Races : Dwarf, Night Elf, Orc, Tauren, Troll
Standard Bars : Health/Mana
Allowable Equipment : Cloth, Leather, Mail (at level 40, with training)
Allowable Weapons : Axes, Daggers (with training), Guns or Bows, Crossbows (with training), Fist Weapons (with training), Polearms (with training), Staves (with training), Swords (with training), Thrown (with training), Two-Handed Axes (with training), Two-Handed Swords (with training)
Racial Traits
Check out the racial traits before deciding which race you are going to pick.