The Mages of Warcraft once centered their powers within the mageocracy of Dalaran. After that kingdom's destruction by the Burning Legion the arcane arts spread to the far corners of the world.
The Mage is a very important and helpful party member. One of the Mage's most powerful abilities is Polymorph, which allows it to control the number of monsters currently attacking the party. The mage is also able to use a teleportation spell, allowing it to travel through the land more quickly. Mages can even summon in food and drink to help everyone recover faster from battle.
Class Role
When seeking someone to introduce monsters to a world of pain, the Mage is a good choice. With their elemental and arcane attacks, it's a safe bet something they can do won't be resisted by your chosen enemy. Damage is the name of the Mage game, and they do it well. Their arsenal includes some powerful crowd control spells, also, giving them the ability to keep hordes at bay -- in fact, these abilities can be used on the most common creatures in the game, thus making them extremely valuable for this purpose.
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| Very effective in damaging multiple targets at once with powerful Area of Effect Damage Spells |
Restricted to wearing cloth armor |
| Effective at escaping enemies with Blink, Frost Nova, and Ice Armor spells |
Poor melee capability and low hit points |
| Excellent long range damage capability |
Has no healing ability |
| Can transport self and others to major cities using portals |
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| Great at crowd control |
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Challenges
Staying alive
Managing Monster Hate
Allowable Races : Human, Gnome, Undead, Troll
Standard Bars : Health/Mana
Allowable Equipment : Cloth
Allowable Weapons : Staves, Wands, Daggers (with training), Swords (with training)
Racial Traits
Check out the racial traits before deciding which race you are going to pick.