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    The Mages of Warcraft once centered their powers within the mageocracy of Dalaran. After that kingdom's destruction by the Burning Legion the arcane arts spread to the far corners of the world.

    The Mage is a very important and helpful party member. One of the Mage's most powerful abilities is Polymorph, which allows it to control the number of monsters currently attacking the party. The mage is also able to use a teleportation spell, allowing it to travel through the land more quickly. Mages can even summon in food and drink to help everyone recover faster from battle.

Class Role
  When seeking someone to introduce monsters to a world of pain, the Mage is a good choice. With their elemental and arcane attacks, it's a safe bet something they can do won't be resisted by your chosen enemy. Damage is the name of the Mage game, and they do it well. Their arsenal includes some powerful crowd control spells, also, giving them the ability to keep hordes at bay -- in fact, these abilities can be used on the most common creatures in the game, thus making them extremely valuable for this purpose.


Strengths Weaknesses
Very effective in damaging multiple targets at once with powerful Area of Effect Damage Spells Restricted to wearing cloth armor
Effective at escaping enemies with Blink, Frost Nova, and Ice Armor spells Poor melee capability and low hit points
Excellent long range damage capability Has no healing ability
Can transport self and others to major cities using portals  
Great at crowd control  

Challenges

Staying alive
Managing Monster Hate


Allowable Races : Human, Gnome, Undead, Troll


Standard Bars : Health/Mana


Allowable Equipment : Cloth


Allowable Weapons : Staves, Wands, Daggers (with training), Swords (with training)


Racial Traits
Check out the racial traits before deciding which race you are going to pick.

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