WoW Guide
           WoW Guide
           WoW Account
           WoW Talent
           WoW Character
      WoW Power Leveling
            Herbalism
            Fishing
            Mining
            Skinning
            Alchemy
            Blacksmithing
            Cooking
            Engineering
            Leatherworking
            Tailoring
            Enchanting
            First Aid
 

WoW Gold

World of Warcraft Account

WoW UI


    Shaman are the spiritual leaders of their tribes and clans. They communicate with spirits, have visions of the future, and guide their people through the darkest of times. Many mistake their wisdom and serenity for a pacifist nature. When challenged, though, shaman have a range of powers available for dealing with threats to the natural order.

    The Shaman is a secondary Healing class (to the Priest) with a fun assortment of spells and options. The Shaman is especially liked by party members for its Healing and beneficial totems. The Shaman has up to four types of totems: Air, Earth, Fire, and Water. An important part of playing the Shaman is figuring out which totem is best to use in each situation.

    The Shaman is similar to a Paladin without as much armor.

Class Role
  The old phrase "jack of all trades, master of none" is an excellent way to describe the Shaman; they are the only real "hybrid" class in World of Warcraft. While they do not excel at any one aspect of their repertoire, they function passing well when performing most tasked called upon by a party. Need a support healer? Looking for a secondary tank? After another damage-dealer? Have an empty slot that needs someone to support the group in general? The Shaman can provide. They have a number of utility spells as well that help make life easier for any party.


Strengths Weaknesses
Can heal themselves and resurrect other players after battle Most totems are easily destroyed when attacked directly
Can transform into a Ghost Wolf, allowing for fast travel High dependence on mana pool for offense and survivability
Can use totems of earth, air, fire and water No long duration party buffs available
Can walk on water  
Instant cast damage spells  

Challenges

Learning how to be a good healer
Learning how to use Totems properly, learning all spells, and learning how to use everything in combat


Allowable Races : Orc, Tauren, Troll


Standard Bars : Health/Mana


Allowable Equipment : Cloth, Leather, Shields, Mail (with training)


Allowable Weapons : One-Handed Maces, Staves, Fist Weapons, One-Handed Axes (with training), Daggers (with training), Two-Handed Axes (with talents), Two-Handed Maces (with talents)


Racial Traits
Check out the racial traits before deciding which race you are going to pick.

WoW Guide
WoW Guide